As of tonight Amun final has been uploaded to the files section of the website. Some significant bug fixes have been implemented since the release of the beta, so you may wish to grab the new release asap. At this point, to the best of my knowledge, the game design interface and the ticking engine both do what they are supposed to. I’m also just as certain that more bugs will show up eventually; c’est la vie. Such is software development. I’ll squash them as I find them, but if you see one please send me an e-mail and I’ll fix it.
Monthly Archive for September, 2009
Amun Beta, so named after the Egyptian god of creation, has been released! It has been a while since the alpha release of the Atlarius game engine. That release was merely a shell, a ticking engine with nothing around it. Now that the beta has rolled around, it is so much more. Besides the vast number of design improvements to allow for much more dynamic game content, I have also created a web interface and installation script to support the engine. Now it is simply a matter of running install.php then putting your database username/password into the config.php file and you are running Atlarius!
So go ahead, try it out, and most importantly find out what isn’t working and let me know so I can fix it. The beta version will be feature-frozen for seven days of debugging before the final release. Now is the time to try and break it!