First Post in the new Devlog

Hoo-rah. The developer said, “Let there be a devlog.” And then there was a devlog. Far stretching is the developer’s power.

Ok, enough of the nonsense (for now). People are constantly telling me to sign up for Facebook, Twitter, etc etc ad infinitum. This blog is my response to that.

As of today, I am nearing completion of the database design and the ticker’s functional specifications for my browser-based MMORPG. I should be able to start coding tonight or tomorrow, which is an exciting step. I’m sure all you developers can relate: Planning isn’t as fun as coding. I am starting to have it sink in now exactly how many details complex programs need to keep track of and control. I’m planning to write the ticking engine in C++, whereas the user interface will be AJAX created with Pyjamas. I am also considering using Django as the back end for the web content, though I have not used it before and will have to look further into it.

Well, back to planning.

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